Build:Scourge - Condi DPS (2024)

The community gave this build a rating, making it top-tier: Great

Focused on: Conditiondamage and Utility

Designed for: Raids and Fractals

Expansions required:

Difficulty:

Easy

This build was last updated on January 24, 2024 and is up to date for the March 19, 2024 patch.

Contents

  • 1 Overview
  • 2 Skill Bar
    • 2.1 Non-SotO Weapons
    • 2.2 Skill Variants
  • 3 Template Code
  • 4 Specializations
    • 4.1 Specialization Variants
  • 5 Equipment
    • 5.1 Relic Variants
  • 6 Consumables
  • 7 Usage
    • 7.1 Rotation Fundamentals
    • 7.2 Beginner Rotation
    • 7.3 Scepter-only Rotation
    • 7.4 Pistol Rotation
    • 7.5 General Tips
    • 7.6 Breakbar
  • 8 Pylon Kiting
  • 9 Encounter-specific Tips
    • 9.1 Spirit Vale
    • 9.2 Salvation Pass
    • 9.3 Stronghold of the Faithful
    • 9.4 Bastion of the Peninent
    • 9.5 Hall of Chains
    • 9.6 Mythwright Gambit
    • 9.7 The Key of Ahdashim

Overview

A condition DPS and utility build for Scourge. This build provides strong sustained DPS and bonus AoE cleave with Build:Scourge - Condi DPS (2)Epidemic. It also provides incidental support for its subgroup by generating Build:Scourge - Condi DPS (3) Might, cleansing conditions, and overhealing allies with barrier.

Scourge excels in encounters where it can play to its strengths, namely Build:Scourge - Condi DPS (4)Epidemic and defensive support. It also deals all its damage from range and isn't too reliant on Build:Scourge - Condi DPS (5) Might or healing, which makes it good for roles such as flak kiting at Sabetha.

Skill Bar

Build:Scourge - Condi DPS (6)

Scepter/Torch

Pistol/X

Utility

Non-SotO Weapons

Players without Secrets of the Obscure cannot run Pistol, therefore they should just leave the second mainhand slot empty, and can take a utility offhand weapon such as Warhorn.

Skill Variants

Healing

  • Build:Scourge - Condi DPS (7)Signet of Vampirism is lower healing, but higher DPS than Build:Scourge - Condi DPS (8)Summon Blood Fiend. Be aware that it will hit the closest enemy rather than your target, so in some encounters it might end up being unreliable.
  • Build:Scourge - Condi DPS (9)Well of Blood is the largest personal heal if you'd rather have safety than damage, and can heal allies without needing a target.


Utility
If using Pistol then swap out Build:Scourge - Condi DPS (10)Signet of Undeath, otherwise swap out Build:Scourge - Condi DPS (11)Summon Shadow Fiend

  • In fights with shorter phases, or with extra sources of life force, you will do more damage with Build:Scourge - Condi DPS (12)Signet of Spite (use off cooldown).
  • Build:Scourge - Condi DPS (13)Epidemic if you need cleave. Even post-nerf it is a strong skill.
  • Build:Scourge - Condi DPS (14)Trail of Anguish If you need Build:Scourge - Condi DPS (15) Stability.
  • Build:Scourge - Condi DPS (16)Corrosive Poison Cloud if projectile absorb is needed.
  • Build:Scourge - Condi DPS (17)Sand Swell - 900 range portal, useful for mobility on certain fights.
  • Build:Scourge - Condi DPS (18)Spectral Grasp is a 1200 range 5-target pull.

Never swap out Build:Scourge - Condi DPS (19)Blood Is Power.


Elite

  • Build:Scourge - Condi DPS (20)Summon Flesh Golem for more CC. It's a fairly large DPS loss to bring, but can be helpful in particular on encounters where the boss is unlikely to stand still long enough for all your pulses of Build:Scourge - Condi DPS (21)Plaguelands to hit.

Template Code

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Copy Template Code

Specializations

Specialization Variants

Taking Blood Magic instead of Soul Reaping is a major DPS loss, but provides more support through minor healing and Build:Scourge - Condi DPS (22)Transfusion. Should only be considered in training runs or struggling groups where you're desperate for the sustain.

  • Build:Scourge - Condi DPS (23)Blood Bond is higher DPS and offers a tiny bit of group sustain, but if you need Blood Magic you probably need Build:Scourge - Condi DPS (24)Ritual of Life.
  • If taking Build:Scourge - Condi DPS (25)Ritual of Life, consider using Build:Scourge - Condi DPS (26)Well of Blood as your healing skill.

Equipment

Head
Viper

Shoulders
Viper

Chest
Viper

Hands
Viper

Feet
Viper

Backpiece
Viper

Accessory
Viper

Accessory
Viper

Amulet
Viper

Ring
Viper

Ring
Viper

Scepter
Viper

Torch
Viper

Sigil

Sigil

Pistol
Viper

Sigil

Rune
x6

Infusion
x17

Infusion
x1

Relic

Relic Variants

  • Build:Scourge - Condi DPS (27)Relic of the Fractal is nearly identical damage and is easier to trigger, though Akeem is AoE.
  • Build:Scourge - Condi DPS (28)Relic of the Aristocracy is the best option for players that don't own Secrets of the Obscure.
    • In this case, you should use (or ascended alternatives) as your food.

Consumables

Food

  • if using Build:Scourge - Condi DPS (29)Relic of Akeem
  • (or ascended alternatives) if using Build:Scourge - Condi DPS (30)Relic of the Aristocracy.


Utility

  • or

Usage

Rotation Fundamentals

Unlike other Necromancer specialisations, its shroud skills are always available. This means you will be using your skills off cooldown according to a priority list. The rotation becomes more structured for players that own Secrets of the Obscure, as pistol becomes a strong choice due to its ability to trigger Build:Scourge - Condi DPS (31)Relic of Akeem practically off cooldown, introducing a weapon swap into the rotation.


Shades
Your first shroud ability is Build:Scourge - Condi DPS (32)Manifest Sand Shade. This drops a short-duration Sand Shade at the target location. For as long as a shade is active, your other shroud abilities will happen around your shade as well as you (an enemy can only be hit once if both you and your shade are in range). You want to maintain a shade on top of your target at all times, both to activate Build:Scourge - Condi DPS (33)Sand Sage and to maintain damage if you have to move out of melee range.

All your shroud skills deal damage when activated, but Build:Scourge - Condi DPS (34)Desert Shroud and Build:Scourge - Condi DPS (35)Nefarious Favor deal more (the latter via Build:Scourge - Condi DPS (36)sad*stic Searing). Your other two shades can be used for utility: Build:Scourge - Condi DPS (37)Sand Cascade provides AoE Barrier to nearby allies, and Build:Scourge - Condi DPS (38)Garish Pillar inflicts Build:Scourge - Condi DPS (39) Fear on nearby enemies.

All shroud skills consume life force to use. In general you will only have enough to use Build:Scourge - Condi DPS (40)Desert Shroud and Build:Scourge - Condi DPS (41)Nefarious Favor off cooldown, but some encounters will have extra sources of life force that allow you to spam the other abilities for more damage.


Life Force
Life force is a resource based upon your max health. Each shroud skill consumes a fixed amount to use, while certain skills generate an amount based on a percentage of max life force. A huge amount of your damage comes from your shroud abilities, so using such skills frequently is essential.

There are four skills that generate life force:

  • Build:Scourge - Condi DPS (42)Devouring Darkness, Build:Scourge - Condi DPS (43)Weeping Shots, Build:Scourge - Condi DPS (44)Vile Blast Build:Scourge - Condi DPS (45)Harrowing Wave - weapon skills that are also used for damage.
  • Build:Scourge - Condi DPS (46)Haunt - the active ability of your Shadow Fiend (if using). The skill has no cast time, but your Shadow Fiend will take a moment to respond.
  • Build:Scourge - Condi DPS (47)Signet of Undeath - kept passive, this skill generates life force every three seconds.

Beginner Rotation

This rotation is already very simple, so building to the full rotation is just a matter of adding in more skills according to the priority list below. The first six items in the list are particularly important.

Scepter-only Rotation

Opener

  1. Build:Scourge - Condi DPS (48)Manifest Sand Shade Have 1 down before the fight starts
  2. Build:Scourge - Condi DPS (49)Plaguelands and Build:Scourge - Condi DPS (50)Nefarious Favor to cleanse one of the conditions
  3. Build:Scourge - Condi DPS (51)Blood Is Power and Build:Scourge - Condi DPS (52)Desert Shroud
  • There is a 1/2 chance that you will not cleanse the self-Build:Scourge - Condi DPS (53) Poison from Plaguelands, which in turn means that there is a 2/3 chance that you will not transfer either the powerful Build:Scourge - Condi DPS (54) Bleeding or Build:Scourge - Condi DPS (55) Torment from Blood Is Power. This is annoying, but there's a good chance your support will cleanse the conditions for you, and if you can pre-cast the skill before the phase starts the expected DPS will be higher regardless.


DPS Priority

After the opener, just use skills as they become available, with the following priority:

  1. Build:Scourge - Condi DPS (56)Desert Shroud off cooldown with Build:Scourge - Condi DPS (57)Blood Is Power after
  2. Build:Scourge - Condi DPS (58)Nefarious Favor off cooldown
  3. Build:Scourge - Condi DPS (59)Devouring Darkness
  4. Build:Scourge - Condi DPS (60)Manifest Sand Shade making sure to keep 1 shade up
  5. Build:Scourge - Condi DPS (61)Harrowing Wave
  6. Build:Scourge - Condi DPS (62)Haunt and Build:Scourge - Condi DPS (63)Plaguelands off cooldown
  7. Build:Scourge - Condi DPS (64)Oppressive Collapse
  8. Build:Scourge - Condi DPS (65)Grasping Dead
  9. Scepter autoattack chain, making sure to get the 3rd attack


Video example

Pistol Rotation

Pistol and Build:Scourge - Condi DPS (66)Relic of Akeem add weapon swapping, so it becomes more of a standard rotation than a priority list:

Opener

Start on Pistol

  1. Build:Scourge - Condi DPS (67)Manifest Sand Shade Have 1 down before the fight starts
  2. Build:Scourge - Condi DPS (68)Plaguelands and Build:Scourge - Condi DPS (69)Nefarious Favor to cleanse one of the conditions
  3. Build:Scourge - Condi DPS (70)Blood Is Power and Build:Scourge - Condi DPS (71)Desert Shroud
  4. Build:Scourge - Condi DPS (72)Weeping Shots
  5. Build:Scourge - Condi DPS (73)Vile Blast - Weeping Shots means that there will be enough Build:Scourge - Condi DPS (74) Torment on your target to trigger Build:Scourge - Condi DPS (75)Relic of Akeem
  6. Build:Scourge - Condi DPS (76) Weapon swap
  • There is a 1/2 chance that you will not cleanse the self-Build:Scourge - Condi DPS (77) Poison from Plaguelands, which in turn means that there is a 2/3 chance that you will not transfer either the powerful Build:Scourge - Condi DPS (78) Bleeding or Build:Scourge - Condi DPS (79) Torment from Blood Is Power. This is annoying, but there's a good chance your support will cleanse the conditions for you, and if you can pre-cast the skill before the phase starts the expected DPS will be higher regardless.


Sceptre Loop

  1. Build:Scourge - Condi DPS (80)Devouring Darkness and Build:Scourge - Condi DPS (81)Grasping Dead
  2. Autoattack and use Torch skills off cooldown
  3. Build:Scourge - Condi DPS (82)Devouring Darkness and Build:Scourge - Condi DPS (83)Grasping Dead
  4. Build:Scourge - Condi DPS (84) Weapon swap


Pistol Loop

Open and close this loop with Build:Scourge - Condi DPS (85)Weeping Shots, and use Build:Scourge - Condi DPS (86)Vile Blast twice to trigger Build:Scourge - Condi DPS (87)Relic of Akeem

  1. Build:Scourge - Condi DPS (88)Weeping Shots
  2. Build:Scourge - Condi DPS (89)Vile Blast
  3. Autoattack and use Build:Scourge - Condi DPS (90)Weeping Shots and Torch skills off cooldown
  4. Build:Scourge - Condi DPS (91)Vile Blast
  5. Build:Scourge - Condi DPS (92)Weeping Shots
  6. Build:Scourge - Condi DPS (93) Weapon swap
  • Use Build:Scourge - Condi DPS (94)Nefarious Favor and Build:Scourge - Condi DPS (95)Desert Shroud off cooldown - make sure to combine Build:Scourge - Condi DPS (96)Desert Shroud with Build:Scourge - Condi DPS (97)Blood Is Power to transfer the self-conditions.
  • Use Torch skills and utility skills off cooldown, though they are lower priority than weapon skills 2 and 3 (both weapons).


Video example

General Tips

  • Use Build:Scourge - Condi DPS (98)Desert Shroud Build:Scourge - Condi DPS (99)Blood Is Power wherever possible to transfer the self-condis to your target via Build:Scourge - Condi DPS (100)Plague Sending.
  • Don't let Build:Scourge - Condi DPS (101)Blood Is Power reach maximum charges.
  • Try to finish your autoattack chains.
  • If using Build:Scourge - Condi DPS (102)Epidemic, use it whenever there are enemies near the main target.
  • Feel free to use Build:Scourge - Condi DPS (103)Nefarious Favor, Build:Scourge - Condi DPS (104)Sand Cascade, or Build:Scourge - Condi DPS (105)Garish Pillar if life force is over capping, or to support your teammates with cleanses, barriers, and CC.
    • Be aware that in very low-pressure encounters, too much barrier can actually end up robbing druids of CA generation.
  • The cast time on Build:Scourge - Condi DPS (106)Plaguelands is pretty long, so it is efficient to "precast" the skill just before the boss becomes vulnerable.
  • On encounters where the boss becomes Build:Scourge - Condi DPS (107) Exposed, you can do a huge amount of damage by lining this up with Build:Scourge - Condi DPS (108)Plaguelands.
    • Ideally you want Build:Scourge - Condi DPS (109)Plaguelands to be finishing its 10th pulse as the boss becomes broken, which usually means casting it at the start of the phase, or as soon as you see the defiance bar appears.
  • Changes in attributes such as condi damage can change which condis are transferred first via Build:Scourge - Condi DPS (110)Plague Sending.

Breakbar

  • Build:Scourge - Condi DPS (111)Oppressive Collapse
  • Your best option without losing DPS are soft CCs such as cripple, blindness, and fear from Build:Scourge - Condi DPS (112)Garish Pillar.
  • Build:Scourge - Condi DPS (113)Summon Flesh Golem is one of the strongest crowd control skills the necromancer has, but you give up Build:Scourge - Condi DPS (114)Plaguelands by taking it.
  • In emergencies, you can swap to warhorn for Build:Scourge - Condi DPS (115)Wail of Doom.

Pylon Kiting

Scourge is one of the classes best suited to Pylon Kiting at the Qadim the Peerless encounter. You should make the following modifications to the build:


Skills

  • You probably want to change the healing skill to something such as Build:Scourge - Condi DPS (116)Sand Flare as Qadim will be out of range of the passive lifesteal of Build:Scourge - Condi DPS (117)Signet of Vampirism.
  • Replace Build:Scourge - Condi DPS (118)Summon Shadow Fiend with Build:Scourge - Condi DPS (119)Sand Swell so that you can reach orbs quickly.
  • Build:Scourge - Condi DPS (120)Summon Flesh Golem is nice to have as you will rarely be in range to use Build:Scourge - Condi DPS (121)Plaguelands. This allows you to help CC your pylon, as well as any distortions that aren't taken care of.


Traits
Trait options will depend on the amount of sustain you feel you need to keep yourself alive:

  • The most aggressive option is to run the Blood Magic specialization as described above. Using Build:Scourge - Condi DPS (122)Garish Pillar off cooldown should be enough to keep you alive if no orbs are dropped.
  • Alternatively (or perhaps in addition to, if you really need the healing), taking Build:Scourge - Condi DPS (123)Parasitic Contagion in Curses provides a good amount of sustain provided you are able to maintain damage on Qadim.


Gear

  • Due to a quirk of how the pylon's boons work, it won't provide Build:Scourge - Condi DPS (124) Might if you already have it - which you will, thanks to Build:Scourge - Condi DPS (125)Blood Is Power and Build:Scourge - Condi DPS (126)Oppressive Collapse. This will actually leave your Build:Scourge - Condi DPS (127) Might lower than on other classes, so replacing the Build:Scourge - Condi DPS (128)Sigil of Superior Sigil of Bursting with a Build:Scourge - Condi DPS (129)Sigil of Superior Sigil of Strength can make up for it.
  • If you are running Blood Magic, you may find that you struggle with life force. In this case it might be advisable to have a Focus as well as a Torch so that you can hit the boss with Build:Scourge - Condi DPS (130)Soul Grasp.

Encounter-specific Tips

Spirit Vale

Vale Guardian Build:Scourge - Condi DPS (131)

  • You can use Build:Scourge - Condi DPS (132)Sand Swell to allow greens to teleport to it.
  • If skipping greens, you can help the group by providing barrier with Build:Scourge - Condi DPS (133)Desert Empowerment and Build:Scourge - Condi DPS (134)Sand Cascade just before the green hits.
  • Build:Scourge - Condi DPS (135)Epidemic can be used to copy Build:Scourge - Condi DPS (136) Chill, Build:Scourge - Condi DPS (137) Cripple or Build:Scourge - Condi DPS (138) Immobilize to nearby Seekers, keeping them away from the group. With multiple necros you can also "bounce" the conditions from the boss with one Build:Scourge - Condi DPS (139)Epidemic, then having another use it on the seeker, copying them back to the boss for big damage.
    • If you use Build:Scourge - Condi DPS (140)Garish Pillar in the middle of the Build:Scourge - Condi DPS (141)Epidemic cast, you can also copy Build:Scourge - Condi DPS (142) Fear keeping the seekers away for even longer.

For more information, see our Vale Guardian Guide.

Spirit Woods Build:Scourge - Condi DPS (143)

  • Abuse the Adrenaline Mushrooms as much as possible.
  • You can use Build:Scourge - Condi DPS (144)Sand Swell to allow fast traveling for you and your group.
  • Build:Scourge - Condi DPS (145)Trail of Anguish might be useful if your supports aren't providing Build:Scourge - Condi DPS (146) Stability.

For more information, see our Spirit Woods Guide.

Gorseval the Multifarious Build:Scourge - Condi DPS (147)

  • Use Build:Scourge - Condi DPS (148)Epidemic for the adds.
    • You can use Build:Scourge - Condi DPS (149)Epidemic to clear orbs as well.
  • Use Build:Scourge - Condi DPS (150)Summon Flesh Golem if cc is needed.
  • Use your barrier abilities in the cc phase to support the healers.

For more information, see our Gorseval the Multifarious Guide.

Bandit event Build:Scourge - Condi DPS (151)

  • Build:Scourge - Condi DPS (152)Epidemic can be pretty useful here.
  • Build:Scourge - Condi DPS (153)Trail of Anguish might be useful if your supports aren't providing Build:Scourge - Condi DPS (154) Stability.

Sabetha the Saboteur Build:Scourge - Condi DPS (155)

  • Build:Scourge - Condi DPS (156)Epidemic is extremely useful against the turrets and adds.
    • If you save it when the minibosses are active, you can immediately use Build:Scourge - Condi DPS (157)Epidemic to copy conditions to Sabetha when the minibosses reach 25% health.

For more information, see our Sabetha the Saboteur Guide.

Salvation Pass

Slothasor Build:Scourge - Condi DPS (158)

  • Build:Scourge - Condi DPS (159)Nefarious Favor converts conditions to boons on an extremely low cd - useful for if you get Build:Scourge - Condi DPS (160) Feared.
  • Take advantage of Build:Scourge - Condi DPS (161)Epidemic to kill the Slublings. Pay attention to not kill your teammate who is clearing the mushrooms!
  • You can place Build:Scourge - Condi DPS (162)Corrosive Poison Cloud slightly on the boss and to the center of the room.

For more information, see our Slothasor Guide.

Bandit Trio Build:Scourge - Condi DPS (163)

  • As a fully ranged class, you are an ideal candidate to throw kegs when Narella spawns.

For more information, see our Bandit Trio Guide.

Matthias Gabrel Build:Scourge - Condi DPS (164)

  • Build:Scourge - Condi DPS (165)Nefarious Favor converts conditions to boons on an extremely low cd.
  • Build:Scourge - Condi DPS (166)Epidemic is not needed, so you could take one of the following:
    • You can use Build:Scourge - Condi DPS (167)Sand Swell to teleport out for poison or corruption.
    • Build:Scourge - Condi DPS (168)Plague Signet is a stunbreak, but more importantly it can pull a huge number of Build:Scourge - Condi DPS (169) Poison stacks onto you, which you can then transfer to Matthias for extra damage.
    • Build:Scourge - Condi DPS (170)Spectral Grasp is very handy if you are struggling with cc - if you stand inside the sacrifice's hitbox then the skill will multihit them.
  • Matthias will be moving about constantly, which can make Build:Scourge - Condi DPS (171)Plaguelands unreliable. Given the importance of breaking the sacrifice, Build:Scourge - Condi DPS (172)Summon Flesh Golem may be the better option.

For more information, see our Matthias Gabrel Guide.

Stronghold of the Faithful

Siege the Stronghold (Escort) Build:Scourge - Condi DPS (173)

For more information, see our Escort Guide.

Keep Construct Build:Scourge - Condi DPS (174)

Keep Construct takes extra power damage, so Scourge is very suboptimal here, however:

  • Build:Scourge - Condi DPS (175)Epidemic makes killing projections a breeze.

For more information, see our Keep Construct Guide.

Twisted Castle Build:Scourge - Condi DPS (176)

  • Build:Scourge - Condi DPS (177)Trail of Anguish is worth taking to reduce general annoyance from the various White Mantle CCs.

For more information, see our Twisted Castle Guide.

Xera Build:Scourge - Condi DPS (178)

  • If you are at full health, then barrier will prevent you from being downed while standing on the buttons on the "puzzle towers".
  • Build:Scourge - Condi DPS (179)Nefarious Favor converts conditions to boons on an extremely low cd.
  • Use Build:Scourge - Condi DPS (180)Epidemic to kill adds and shards.
  • If Xera is not close enough to shards for Build:Scourge - Condi DPS (181)Epidemic to hit, then drop a Build:Scourge - Condi DPS (182)Manifest Sand Shade on each one you want to clear and use Build:Scourge - Condi DPS (183)Desert Shroud.
    • In an emergency, you can also Build:Scourge - Condi DPS (184)Epidemic off one shard to others once you've build up some conditions with Build:Scourge - Condi DPS (185)Desert Shroud and other shade abilities.

For more information, see our Xera Guide.

Bastion of the Peninent

Cairn the Indomitable Build:Scourge - Condi DPS (186)

  • Build:Scourge - Condi DPS (187)Corrosive Poison Cloud can be positioned such that it hits the boss while blocking (some) projectiles.
  • You could also bring Build:Scourge - Condi DPS (188)Trail of Anguish to provide some Build:Scourge - Condi DPS (189) Stability to prevent the float from missing a green.

For more information, see our Cairn the Indomitable Guide.

Mursaat Overseer Build:Scourge - Condi DPS (190)

  • Use Build:Scourge - Condi DPS (191)Epidemic to kill the scouts as they move in - make sure they are in range. If you will not be able to kill a scout before it turns into a soldier, hold Build:Scourge - Condi DPS (192)Epidemic for when the soldier moves into the group.

For more information, see our Mursaat Overseer Guide.

Samarog Build:Scourge - Condi DPS (193)

  • Spears can be killed with Build:Scourge - Condi DPS (194)Epidemic or by dropping your shades on them.

For more information, see our Samarog Guide.

Deimos Build:Scourge - Condi DPS (195)

  • You can drop a shade on the hand kiter to provide some barrier if you are worried about them.
  • When returning from split phases, the dark Sauls do not clear conditions so you can immediately use Build:Scourge - Condi DPS (196)Epidemic on them to copy conditions to Deimos.
    • If they are taking a long time to die, you can then Build:Scourge - Condi DPS (197)Epidemic back off Deimos. This can be particularly useful when the second miniboss splits in four.
  • Otherwise, Build:Scourge - Condi DPS (198)Epidemic can be used to kill Prides and Greeds. Be aware that there are a lot of valid targets for epidemic to hit, so you may wish to wait until the Prides are fairly close in the hopes they are prioritised.

For more information, see our Deimos Guide.

Hall of Chains

Soulless Horror Build:Scourge - Condi DPS (199)

  • Coordinate with the player knocking the Tormented Dead away regarding when they want you to use Build:Scourge - Condi DPS (200)Epidemic. Being too early or too late can be a disaster.
  • You can use Build:Scourge - Condi DPS (201)Epidemic at the start to kill wurms, but make sure you have it ready for when the first Tormented Dead spawns.
  • If you use Build:Scourge - Condi DPS (202)Garish Pillar as you cast Build:Scourge - Condi DPS (203)Epidemic it will copy Build:Scourge - Condi DPS (204) Fear to the Tormented Dead, keeping them away from the group and giving the knocker more time.
  • Build:Scourge - Condi DPS (205)Corrosive Poison Cloud can be very useful in the challenge mode, as wurms will constantly respawn and their projectile attacks are very painful - as wurms will be constantly dying your life force shouldn't suffer from dropping Build:Scourge - Condi DPS (206)Signet of Undeath either.
  • Spam Build:Scourge - Condi DPS (207)Nefarious Favor to clear condis from the group.
  • Wall RNG means that the boss may be constantly moved out of Build:Scourge - Condi DPS (208)Plaguelands. Given that failing the CC is an instant wipe, Build:Scourge - Condi DPS (209)Summon Flesh Golem is quite useful here (as long as your knocker doesn't mistake it for a Tormented Dead}}.

For more information, see our Soulless Horror Guide.

River of Souls Build:Scourge - Condi DPS (210)

  • You won't be able to contribute much damage on the river, so taking Blood Magic might be helpful to pick up anyone who gets downed.

For more information, see our River of Souls Guide.

Statues of Grenth Build:Scourge - Condi DPS (211)

  • Barrier is handy to prevent damage from taking greens at the Broken King. You can drop your shades on distant players to provide support without endangering yourself.
  • Keep using Build:Scourge - Condi DPS (212)Epidemic at the Eater of Souls encounter - the spirit horde hurts more than you'd expect.
  • DO NOT use Build:Scourge - Condi DPS (213)Oppressive Collapse, Build:Scourge - Condi DPS (214)Charge (necromancer), Build:Scourge - Condi DPS (215)Wail of Doom or Build:Scourge - Condi DPS (216) Fear on the eyes, as they will overwrite the Build:Scourge - Condi DPS (217) Daze from orb detonations. Basically just avoid all your CC.

For more information, see our Statues of Grenth Guide.

Dhuum Build:Scourge - Condi DPS (218)

  • You can use Build:Scourge - Condi DPS (219)Nefarious Favor at every Greater Death Mark to convert the Build:Scourge - Condi DPS (220) Torment.
  • Build:Scourge - Condi DPS (221)Sand Swell can allow you to break shackles very quickly by teleporting away from the group - you can even try to pick up the mechanic deliberately by staying as close to the middle of Dhuum's hitbox as you can (without ending up in front of him).
    • Before shackles begin appearing at 60%, you can also use Build:Scourge - Condi DPS (222)Sand Swell to help with bombs - either by using it yourself or providing a portal for the player with the bomb. This will allow the bomb player to greed for DPS by staying on the boss for longer without endangering the group. If you are providing the portal for another player, make sure you quickly take the portal back so you aren't standing next to the bomb when it explodes.
  • If Greater Death Mark is about to happen, you can delay Build:Scourge - Condi DPS (223)Devouring Darkness to immediately start stripping boons from Dhuum.

For more information, see our Dhuum Guide.

Mythwright Gambit

Conjured Amalgamate Build:Scourge - Condi DPS (224)

For more information, see our Conjured Amalgamate Guide.

Sorting and Appraisal Build:Scourge - Condi DPS (225)

For more information, see our Sorting and Appraisal Guide.

Largos Assassins Build:Scourge - Condi DPS (226)

  • A lot of attacks apply Build:Scourge - Condi DPS (227) Chill and Build:Scourge - Condi DPS (228) Slow at Largos, so make liberal use of Build:Scourge - Condi DPS (229)Nefarious Favor
  • Both bosses like to move about a lot, making Build:Scourge - Condi DPS (230)Plaguelands Unreliable, so Build:Scourge - Condi DPS (231)Summon Flesh Golem may be the better option.

For more information, see our Largos Assassins Guide.

Qadim Build:Scourge - Condi DPS (232)

  • You can use Build:Scourge - Condi DPS (233)Garish Pillar to Build:Scourge - Condi DPS (234) Fear any lava elementals that get too close to Qadim in the burn phases.
  • Build:Scourge - Condi DPS (235)Epidemic is useful not just for clearing elementals, but for dealing with the additional destroyers that spawn in the second phase, and can even be used to epi between the two wyverns once they on adjacent platforms.

For more information, see our Qadim Guide.

The Key of Ahdashim

Cardinal Sabir Build:Scourge - Condi DPS (236)

  • Build:Scourge - Condi DPS (237)Epidemic is useless in the normal mode of this fight, but incredible in the challenge mode for clearing the wisps that spawn on the platform.
  • Build:Scourge - Condi DPS (238)Corrosive Poison Cloud could be taken to provide some extra safety once wisps start spawning below 40%.
  • While you could bring Build:Scourge - Condi DPS (239)Summon Flesh Wurm to skip the shockwaves, the DPS gain from retaining your Violent Currents is usually outweighed by missing the extra DPS from Build:Scourge - Condi DPS (240)Summon Shadow Fiend.

For more information, see our Cardinal Sabir Guide.

Cardinal Adina Build:Scourge - Condi DPS (241)

  • Build:Scourge - Condi DPS (242)Corrosive Poison Cloud could be used to protect your group from the hands in the split phase.

For more information, see our Cardinal Adina Guide.

Qadim the Peerless Build:Scourge - Condi DPS (243)

  • Build:Scourge - Condi DPS (244)Epidemic could be taken if you are having trouble with the distortions in the final phases.
  • If you don't trust your group to provide Build:Scourge - Condi DPS (245) Stability, do it yourself with Build:Scourge - Condi DPS (246)Trail of Anguish

If you are pylon kiting:

  • You will need to take Build:Scourge - Condi DPS (247)Sand Swell to pick up orbs.
    • The range feels very short when there is magma between you and the drop location - you will probably need to step outside your pylon slightly to ensure your safety, so don't be too slow.
  • As you can't reach Qadim with Build:Scourge - Condi DPS (248)Harrowing Wave while at the pylon, you could take offhand focus instead of warhorn to generate some extra life force with Build:Scourge - Condi DPS (249)Soul Grasp
  • Make sure to keep a shade on Qadim at all times as your shade abilities won't hit him otherwise.
    • If you do this, be sure to also use Build:Scourge - Condi DPS (250)Spinal Shivers once Qadim starts eating pylons, to keep stripping his boons.
  • You have a few options to sustain yourself - what works best will depend upon you and the speed of your group:
    • You can run Build:Scourge - Condi DPS (251)Rune of Superior Rune of Tormenting.
    • You can take Build:Scourge - Condi DPS (252)Parasitic Contagion.
    • You can run Blood Magic and spam Build:Scourge - Condi DPS (253)Garish Pillar on yourself.

For more information, see our Qadim the Peerless Guide.

Build:Scourge - Condi DPS (2024)
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