Blue Mage Spell Locations and Summary - Endwalker 6.45 (2024)

This page will outline the actual process for how to learn Blue Mage spells,as well as list all spells and where to learn them.

As with other Final Fantasy games, Blue Mage learns spells by defeatingenemies who use those spells. It's not quite that simple, as there aresome details that aren't explained in-game.

Some spells are learned by satisfying certain conditions and then using atotem item. Totems can be acquired from Wayward Gaheel Ja in Ul'dah - Steps ofThal (x:13, y:13). These spells can only be learned from the totem, even if anenemy casts a spell with the same name (e.g. Enkidu and Blue Mage Spell Locations and Summary - Endwalker 6.45 (1) White Wind).

There are only two things that affect the learn rate of a spell: the spell'sstar rating (1 to 5 stars) and whether or not the content is level synced. Ingeneral, if a spell has a higher star rating then it has a lower learn chance.However, if you are running group duties level synced, you areguaranteed to learn spells. The following do not count as group duties andfollow whatever the spell's unsynced learn rate is:

There are two spells that are exceptions to this.Blue Mage Spell Locations and Summary - Endwalker 6.45 (2) Mind Blast and Blue Mage Spell Locations and Summary - Endwalker 6.45 (3) Glower are both guaranteedlearns even when unsynced, probably because they are required for jobquests.

There are a lot of myths around spell learning chances, and in some of theother games these did actually matter. However, none of these thingshave any affect on your chance to learn a spell:

Unsynced learn rates haven't been published anywhere, but we have enoughanecdotal evidence to estimate that 1-star spells have about a 50% learn rateand 5-star spells have about a 5% learn rate.

The most common question people will ask after reading this is "should I dothings synced or unsynced?" It is absolutely better to run things synced wherepossible since you are guaranteed to learn the spells. All open world anddungeon spells can be learned solo synced because ofBlue Mage Spell Locations and Summary - Endwalker 6.45 (4) Basic Instinct. The three cases where it might be easier to doit unsynced is for Blue Mage Spell Locations and Summary - Endwalker 6.45 (5) Feather Rain andBlue Mage Spell Locations and Summary - Endwalker 6.45 (6) Glass Dance where they come from Extreme trials, orBlue Mage Spell Locations and Summary - Endwalker 6.45 (7) Aetheric Mimicry, where it comes from infinitely spawningadds during the first boss.

Below you will find a table that lists all spells and their locations.Unfortunately not all spells are particularly useful, so there will be somenotes about general usefulness or quirks of spells in the table. Additionally,some "bait" locations that are generally bad have been omitted (e.g. A ranks).In general, locations will be listed in order of convenience/ease of access.

SpellSpell LocationExtra Notes1. Blue Mage Spell Locations and Summary - Endwalker 6.45 (8) Water Cannon
  • Learned by default when unlocking Blue Mage.
2. Blue Mage Spell Locations and Summary - Endwalker 6.45 (9) Flame Thrower
  • Magitek Gunship - The Keeper of the Lake
  • Gobmachine G-VI - Brayflox's Longstop (Hard)
  • Omega - Alphascape v3.0
3. Blue Mage Spell Locations and Summary - Endwalker 6.45 (10) Aqua Breath
  • Ultros - The Dragon's Neck
  • Leviathan - The Whorleater (Hard or Extreme)
  • Ultros - Masked Carnivale: 20. Miss Typhon
4. Blue Mage Spell Locations and Summary - Endwalker 6.45 (11) Flying FrenzyZu - Pharos SiriusIn order to trigger the spell being cast, you must break two eggs tocause Zu to enrage. You should have the party spread out, since FlyingFrenzy does a lot of damage and stuns you. Zu is vulnerable to deatheffects, so you can use Blue Mage Spell Locations and Summary - Endwalker 6.45 (12) Level 5 Death to kill itquickly after the enrage.5. Blue Mage Spell Locations and Summary - Endwalker 6.45 (13) Drill Cannons
  • Magitek Vanguard H-2 - Northern Thanalan (x:16, y:15)
  • Magitek Vangob G-III - Brayflox's Longstop (Hard)
  • Magitek Vanguard, Magitek Vanguard H-1 - Castrum Meridianum
6. Blue Mage Spell Locations and Summary - Endwalker 6.45 (14) High Voltage
  • Bestial Node - Masked Carnivale: 15. The Me Nobody Nodes
  • ADS - The Binding Coil of Bahamut (Turn 1 and 2)
7. Blue Mage Spell Locations and Summary - Endwalker 6.45 (15) Loom
  • Flame Sergeant Dalvag - Northern Thanalan (B mark)
  • Baalzephon - The Lost City of Amdapor
  • Dantalion and Phantom Knight - The Tam-Tara Deepcroft (Hard)
After engaging the enemy, you need to move away to make it use Loomto teleport to you.8. Blue Mage Spell Locations and Summary - Endwalker 6.45 (16) Final Sting
  • Killer Wespe - Middle La Noscea (x:15, y:15)
  • Temple Bee - The Sunken Temple of Qarn
9. Blue Mage Spell Locations and Summary - Endwalker 6.45 (17) Song of Torment
  • Siren - Pharos Sirius
10. Blue Mage Spell Locations and Summary - Endwalker 6.45 (18) Glower
  • Coincounter - The Aurum Vale
This spell has a 100% learn chance even unsynced.11. Blue Mage Spell Locations and Summary - Endwalker 6.45 (19) Plaincracker
  • Clay Golem - North Shroud (x:19, y:29)
  • Sandstone Golem - Southern Thanalan (x:22, y:12)
  • Basalt Golem - Outer La Noscea (x:16, y:15)
  • Azulmagia - Masked Carnivale: 25. Dirty Rotten Azulmagia
12. Blue Mage Spell Locations and Summary - Endwalker 6.45 (20) Bristle
  • Wild Boar - East Shroud (x:18, y:24)
Bristle boosts the potency of all Spells by 50%, but doesnot boost the potency of Abilities. This is visible in thetooltip of each spell. A good rule of thumb is that GCD actions likeBlue Mage Spell Locations and Summary - Endwalker 6.45 (21) Matra Magic are spells and OGCD actions likeBlue Mage Spell Locations and Summary - Endwalker 6.45 (22) Nightbloom are abilities.13. Blue Mage Spell Locations and Summary - Endwalker 6.45 (23) White Wind
  • Totem - Learn 10 Spells
14. Blue Mage Spell Locations and Summary - Endwalker 6.45 (24) Level 5 Petrify
  • Manor Sentry - Haukke Manor
15. Blue Mage Spell Locations and Summary - Endwalker 6.45 (25) Sharpened Knife
  • Tonberry King - The Wanderer's Palace
16. Blue Mage Spell Locations and Summary - Endwalker 6.45 (26) Ice Spikes
  • Trickster Imp - Central Shroud (x:27, y:24)
  • Manor Jester - Haukke Manor
  • Azulmagia - Masked Carnivale: 25. Dirty Rotten Azulmagia
Used only in Masked Carnivale: 12. The Plant-om of the Opera.17. Blue Mage Spell Locations and Summary - Endwalker 6.45 (27) Blood Drain
  • Chigoe - Central Shroud (x:25, y:20)
  • Cave Bat - Lower La Noscea (x:27, y:16)
  • Attic Bat - Haukke Manor
This spell is critical to maintaining MP levels while usingexpensive spells like Blue Mage Spell Locations and Summary - Endwalker 6.45 (28) White Wind andBlue Mage Spell Locations and Summary - Endwalker 6.45 (29) Diamondback!18. Blue Mage Spell Locations and Summary - Endwalker 6.45 (30) Acorn Bomb
  • Treant Sapling - North Shroud (x:24, y:28), Central Shroud(x:27, y:15), East Shroud (x:12, y:25)
This spell is mostly useless after Blue Mage Spell Locations and Summary - Endwalker 6.45 (31) Sleep was added.19. Blue Mage Spell Locations and Summary - Endwalker 6.45 (32) Bomb Toss
  • Goblin Fisher & Gambler - Middle La Noscea (x:23, y:21)
20. Blue Mage Spell Locations and Summary - Endwalker 6.45 (33) Off-guard
  • Totem - Learn 5 Spells
Stacks and shares a cooldown withBlue Mage Spell Locations and Summary - Endwalker 6.45 (34) Peculiar Light.21. Blue Mage Spell Locations and Summary - Endwalker 6.45 (35) Self-destruct
  • Glide Bomb - Western Thanalan (x:27, y:16)
  • "Bomb" Enemies - Copperbell Mines, Halatali, Cutter's Cry
  • Cherry Bomb - Masked Carnivale: 08. The Bomb-edy of Errors
22. Blue Mage Spell Locations and Summary - Endwalker 6.45 (36) Transfusion
  • Totem - Learn 20 Spells
Our most useless spell!23. Blue Mage Spell Locations and Summary - Endwalker 6.45 (37) Faze
  • Qiqirn Shellsweeper - Central Thanalan (x:9, y:19)
  • Qiqirn Eggdigger - Lower La Noscea (x:19, y:35)
24. Blue Mage Spell Locations and Summary - Endwalker 6.45 (38) Flying Sardine
  • Apkallu - Eastern La Noscea (x:27, y:35)
25. Blue Mage Spell Locations and Summary - Endwalker 6.45 (39) Snort
  • Typhon - The Dragon's Neck
  • Typhon - Masked Carnivale: 20. Miss Typhon and 27. Lock Up Your Snorters
In The Dragon's Neck, Typhon uses Snort quite late into the fight.There are many spells similar to Snort, but only the one actually called"Snort" counts.26. Blue Mage Spell Locations and Summary - Endwalker 6.45 (40) 4-tonze Weight
  • Ultros - The Dragon's Neck
This is the only spell locked behind the Hildibrand questline. Ithas some niche use in A8S for slowing down orbs!27. Blue Mage Spell Locations and Summary - Endwalker 6.45 (41) The Look
  • Denezen of the Dark - Mor Dhona Levequest: "Necrologos: TheLiminal Ones"
  • Anantaboga - Amdapor Keep
  • Valefor - The Labyrinth of the Ancients
28. Blue Mage Spell Locations and Summary - Endwalker 6.45 (42) Bad Breath
  • Stroper - Central Shroud (x:13, y:21), South Shroud (x:20,y:28)
  • Haliostroper - Central Shroud (x:15, y:21)
  • Morbol - Aurum Vale
  • Reflective Rebekah - Masked Carnivale: 19. On a Clear DayYou Can Smell Forever
The damage down component works on all enemies, making thisfunctionally similar to Blue Mage Spell Locations and Summary - Endwalker 6.45 (43) Reprisal.29. Blue Mage Spell Locations and Summary - Endwalker 6.45 (44) Diamondback
  • Cuca Fera - The Stone Vigil (Hard)
Cuca Fera is vulnerable to Death effects, so you can kill it easilyafter it uses Diamondback. When using Diamondback you are unable to movefor 10 seconds and there is no way to cancel this early. Diamondback'smitigation is twice as effective as Tank LB3!30. Blue Mage Spell Locations and Summary - Endwalker 6.45 (45) Mighty Guard
  • Totem - Learn 10 Spells
This reduces damage dealt by 40%. This should only be usedas a tank, when using Blue Mage Spell Locations and Summary - Endwalker 6.45 (46) Basic Instinct, or when mitigation isneeded.31. Blue Mage Spell Locations and Summary - Endwalker 6.45 (47) Sticky Tongue
  • Toxic Toad - Central Thanalan (x:27, y:19)
  • Laughing Toad - Western Thanalan (x:15, y:6)
The extra threat is negligible. It mostly only matters for golems inThe Second Coil of Bahamut (Turn 4). However, this spell is stillextremely important for The Second Coil of Bahamut (Turn 4) and someMasked Carnivale stages!32. Blue Mage Spell Locations and Summary - Endwalker 6.45 (48) Toad Oil
  • Giggling Gigantoad - Western Thanalan (x:15, y:7)
This is a "bait" spell. Outside of buffingBlue Mage Spell Locations and Summary - Endwalker 6.45 (49) Self-destruct it is functionally useless.33. Blue Mage Spell Locations and Summary - Endwalker 6.45 (50) The Ram's Voice
  • Chimera - Cutter's Cry
  • Dhorme Chimera - A Relic Reborn: The Chimera
  • Azulmagia - Masked Carnivale: 25. Dirty Rotten Azulmagia
34. Blue Mage Spell Locations and Summary - Endwalker 6.45 (51) The Dragon's Voice
  • Chimera - Cutter's Cry
  • Dhorme Chimera - A Relic Reborn: The Chimera
  • Azulmagia - Masked Carnivale: 25. Dirty Rotten Azulmagia
The AOE pattern for this ability is a large donut shape. It isuseful in certain fights for hitting multiple ranged targets atonce.35. Blue Mage Spell Locations and Summary - Endwalker 6.45 (52) Missile
  • Enkidu - Battle in the Big Keep
  • Guardian - Sigmascape v3.0
Has roughly 67% accuracy. Reduces HP by 50% of current HP. If twoBlue Mages use this on the same server tick, the enemy might dieinstantly!36. Blue Mage Spell Locations and Summary - Endwalker 6.45 (53) 1000 Needles
  • Sabetonder Bailaor - Southern Thanalan (x:15, y:15)
37. Blue Mage Spell Locations and Summary - Endwalker 6.45 (54) Ink Jet
  • Kraken - Sastasha (Hard)
Mostly useless, but can be used in Masked Carnivale: 19. On a ClearDay You Can Smell Forever to blind yourself and dodge theSchizocarps!38. Blue Mage Spell Locations and Summary - Endwalker 6.45 (55) Fire Angon
  • Frumious Koheel Ja - The Wanderer's Palace (Hard)
39. Blue Mage Spell Locations and Summary - Endwalker 6.45 (56) Moon Flute
  • Totem - Complete 10 Masked Carnivale stages
Buffs all damage by 50% for 15 seconds, followed by being unable touse job or role actions for 15 seconds (Blue Mage Spell Locations and Summary - Endwalker 6.45 (57) Sprint is usable).Effective use of this ability is the most important thing for increasingyour DPS as a Blue Mage. For more info, see theBlue Mage Rotation guide.40. Blue Mage Spell Locations and Summary - Endwalker 6.45 (58) Tail Screw
  • Karlabos - Sastasha (Hard)
Has roughly 10% accuracy.41. Blue Mage Spell Locations and Summary - Endwalker 6.45 (59) Mind Blast
  • Galvanth the Dominator - The Tam-Tara Deepcroft
  • Blaster - Alexander: The Burden of the Son
This spell has a 100% learn chance from Galvanth the Dominator evenunsynced.42. Blue Mage Spell Locations and Summary - Endwalker 6.45 (60) Doom
  • Totem - Clear 20 Masked Carnivale stages
Has roughly 33% accuracy.43. Blue Mage Spell Locations and Summary - Endwalker 6.45 (61) Peculiar Light
  • Lentic Mudpuppy - Mor Dhona (x:13, y:10)
Stacks and shares a cooldown with Blue Mage Spell Locations and Summary - Endwalker 6.45 (62) Off-guard.44. Blue Mage Spell Locations and Summary - Endwalker 6.45 (63) Feather Rain
  • Garuda - The Howling Eye (Extreme)
Shares a cooldown with Blue Mage Spell Locations and Summary - Endwalker 6.45 (64) Eruption.45. Blue Mage Spell Locations and Summary - Endwalker 6.45 (65) Eruption
  • Ifrit - The Bowl of Embers (Normal, Hard, or Extreme)
Shares a cooldown with Blue Mage Spell Locations and Summary - Endwalker 6.45 (66) Feather Rain. This can belearned on normal solo synced easily withBlue Mage Spell Locations and Summary - Endwalker 6.45 (67) Mighty Guard, Blue Mage Spell Locations and Summary - Endwalker 6.45 (68) White Wind, andBlue Mage Spell Locations and Summary - Endwalker 6.45 (69) 1000 Needles.46. Blue Mage Spell Locations and Summary - Endwalker 6.45 (70) Mountain Buster
  • Titan - The Navel (Hard or Extreme)
Shares a cooldown with Blue Mage Spell Locations and Summary - Endwalker 6.45 (71) Shock Strike.47. Blue Mage Spell Locations and Summary - Endwalker 6.45 (72) Shock Strike
  • Ramuh - The Striking Tree (Hard or Extreme)
Shares a cooldown with Blue Mage Spell Locations and Summary - Endwalker 6.45 (73) Mountain Buster.48. Blue Mage Spell Locations and Summary - Endwalker 6.45 (74) Glass Dance
  • Shiva - Akh Afah Amphitheatre (Extreme)
Shares a cooldown with Blue Mage Spell Locations and Summary - Endwalker 6.45 (75) Veil of the Whorl.49. Blue Mage Spell Locations and Summary - Endwalker 6.45 (76) Veil of the Whorl
  • Leviathan - The Whorleater (Hard or Extreme)
Shares a cooldown with Blue Mage Spell Locations and Summary - Endwalker 6.45 (77) Glass Dance.50. Blue Mage Spell Locations and Summary - Endwalker 6.45 (78) Alpine Draft
  • Griffin - The Sea of Clouds (x:36, y:9)
  • Opinicus - The Dusk Vigil
51. Blue Mage Spell Locations and Summary - Endwalker 6.45 (79) Protean Wave
  • Shikigami of the Undertow - Masked Carnivale: 29. Red,Fraught, and Blue
  • Living Liquid - Alexader: The Arm of the Father
This can be learned from the tornadoes during Shikigami of theUndertow. When they despawn you have a chance to learn the spell.52. Blue Mage Spell Locations and Summary - Endwalker 6.45 (80) Northerlies
  • "Yeti" Enemies - Coerthas Wstern Highlands (x:20, y:31) and(x:17, y:27), and Snowcloak
53. Blue Mage Spell Locations and Summary - Endwalker 6.45 (81) Electrogenesis
  • Conodont - The Sea of Clouds (x:26, y:33)
54. Blue Mage Spell Locations and Summary - Endwalker 6.45 (82) Kaltstrahl
  • Faust and Strum Dolls - Alexander: The Fist of the Father
  • Jagd Doll - Alexander: The Cuff of the Father
55. Blue Mage Spell Locations and Summary - Endwalker 6.45 (83) Abyssal Transfixion
  • Arch Demon - Foundation Levequest: "Necrologos: His TreasureForhelen"
  • Ash - Haukke Manor (Hard)
  • Everlasting Bibliotaph - The Great Gubal Library (fail third"chain" mechanic and spawn adds)
56. Blue Mage Spell Locations and Summary - Endwalker 6.45 (84) Chirp
  • Paissa - The Sea of Clouds (x:19, y:35)
This spell is mostly useless after Blue Mage Spell Locations and Summary - Endwalker 6.45 (85) Sleep was added.57. Blue Mage Spell Locations and Summary - Endwalker 6.45 (86) Eerie Soundwave
  • Empuse - Azys Lla
  • Enkidu - Battle in the Big Keep
  • Arioch - The Lost City of Amdapor
58. Blue Mage Spell Locations and Summary - Endwalker 6.45 (87) Pom Cure
  • Furryfoot Kupil Kipp - Thornmarch (Hard or Extreme)
59. Blue Mage Spell Locations and Summary - Endwalker 6.45 (88) Gobskin
  • Alexandrian Hider - Alexander: The Breath of the Creator
This can easily be done solo synced since it comes from one of thetrash mobs before the actual boss.60. Blue Mage Spell Locations and Summary - Endwalker 6.45 (89) Magic Hammer
  • Apanda - The Great Gubal Library (Hard)
  • Epilogi - Masked Carnivale: 24. Amazing Technicolor PitFiends
Shares a cooldown with Blue Mage Spell Locations and Summary - Endwalker 6.45 (90) Candy Cane.61. Blue Mage Spell Locations and Summary - Endwalker 6.45 (91) Avail
  • Queen Hawk - Saint Mocianne's Arboretum
This is the opposite of Blue Mage Spell Locations and Summary - Endwalker 6.45 (92) Cover. Any mitigationsthat the receiver has active do apply to the damage taken.62. Blue Mage Spell Locations and Summary - Endwalker 6.45 (93) Frog Legs
  • Poroggo - The Dravanian Hinterlands (x:12, y:35)
This is a very close range AOE spell. It does not function likeBlue Mage Spell Locations and Summary - Endwalker 6.45 (94) Provoke which gives you additional enmity after taking aggro,instead it sets your enmity exactly equal to whoever has the mostenmity.63. Blue Mage Spell Locations and Summary - Endwalker 6.45 (95) Sonic Boom
  • Anzu - The Sea of Clouds (x:21, y:6)
  • Zu - Pharos Sirius
Because of its range and cast time, this is our most reliable fillerspell!64. Blue Mage Spell Locations and Summary - Endwalker 6.45 (96) Whistle
  • Dhalmel - The Sea of Clouds (x:16, y:30)
Bristle boosts the potency of all Physical Spells by 80%,but does not boost the potency of Abilities. This is visible inthe tooltip of each spell. A good rule of thumb is that GCD actions likeBlue Mage Spell Locations and Summary - Endwalker 6.45 (97) Final Sting are spells and OGCD actions likeBlue Mage Spell Locations and Summary - Endwalker 6.45 (98) J Kick are abilities.65. Blue Mage Spell Locations and Summary - Endwalker 6.45 (99) White Knight's Tour
  • White Knight - The Vault
66. Blue Mage Spell Locations and Summary - Endwalker 6.45 (100) Black Knight's Tour
  • Black Knight - The Vault
67. Blue Mage Spell Locations and Summary - Endwalker 6.45 (101) Level 5 Death
  • Page 64 - The Great Gubal Library
Has roughly 90% accuracy. Sometimes this enemy just takes a verylong time to cast the spell.68. Blue Mage Spell Locations and Summary - Endwalker 6.45 (102) Launcher
  • Armored Weapon - Baelsar's Wall
  • Doman Armored Weapon - Doma Castle
Has 100% accuracy.69. Blue Mage Spell Locations and Summary - Endwalker 6.45 (103) Perpetual Ray
  • The Manipulator - Alexander: The Burden of the Father
This can be used to cheese certain things like Diabolos in DunScaith or some achievement FATEs like Special Tarasque Force.70. Blue Mage Spell Locations and Summary - Endwalker 6.45 (104) Cactguard
  • Sabotender Guardia - The Sunken Temple of Qarn (Hard)
Since this spell can only be used on other targets and is relativelyweak in terms of mitigation it is functionally useless.71. Blue Mage Spell Locations and Summary - Endwalker 6.45 (105) Revenge Blast
  • Totem - Learn 50 Spells
72. Blue Mage Spell Locations and Summary - Endwalker 6.45 (106) Angel Whisper
  • Totem - Complete 30 Masked Carnivale stages
Every Blue Mage should have this if they plan on runninggroup content. The spell has a 5 minute cooldown, so it is beneficial ifeveryone in the group has it. Raises are a very high-value resource inBlue Mage groups.73. Blue Mage Spell Locations and Summary - Endwalker 6.45 (107) Exuviation
  • Abalathian Wamoura - The Sea of Clouds
  • Wamoura - The Lost City of Amdapor
To trigger the spell cast, you must attack an additional enemynearby and get its health low.74. Blue Mage Spell Locations and Summary - Endwalker 6.45 (108) Reflux
  • Cloud Wyvern - The Churning Mists (x:23, y:29)
75. Blue Mage Spell Locations and Summary - Endwalker 6.45 (109) Devour
  • Decaying Gourmand - The Lost City of Amdapor
  • Nullchu - Saint Mocianne's Arboretum (Hard)
  • Cerberus - World of Darkness
If you are trying to learn this solo from Decaying Gourmand, youneed to time a damage-over-time spell or Doom to kill it after it usesDevour.76. Blue Mage Spell Locations and Summary - Endwalker 6.45 (110) Condensed Libra
  • Mechanoscribe - The Great Gubal Library (Hard)
  • Arena Scribe - Masked Carnivale: 24. Amazing Technicolor Pit Fiends
This was a core spell at level 60, but due to spell slotrestrictions isn't used frequently at level 70!77. Blue Mage Spell Locations and Summary - Endwalker 6.45 (111) Aetheric Mimicry
  • Ghrah Luminary - Pharos Sirius (Hard)
This is the spell that allows us to play as any role!78. Blue Mage Spell Locations and Summary - Endwalker 6.45 (112) Surpanakha
  • Ravana - Thok ast Thok (Hard or Extreme)
All 4 charges should be used at once, as the bonus makes the hits do200, 300, 400, and finally 500 potency.79. Blue Mage Spell Locations and Summary - Endwalker 6.45 (113) Quasar
  • Sophia - Containment Bay P1T6
Shares a cooldown with Blue Mage Spell Locations and Summary - Endwalker 6.45 (114) J Kick. This is rarelyused, since the mobility from J Kick is generally more helpful.80. Blue Mage Spell Locations and Summary - Endwalker 6.45 (115) J Kick
  • Brute Justice - Alexander: The Burden of the Son
Shares a cooldown with Blue Mage Spell Locations and Summary - Endwalker 6.45 (116) Quasar.81. Blue Mage Spell Locations and Summary - Endwalker 6.45 (117) Triple Trident
  • Ebisu Catfish - Yanxia (x:28, y:6)
82. Blue Mage Spell Locations and Summary - Endwalker 6.45 (118) Tingle
  • Ebisu Catfish - Yanxia (x:28, y:6)
The 100 potency buff applies to all three hits ofBlue Mage Spell Locations and Summary - Endwalker 6.45 (119) Triple Trident.83. Blue Mage Spell Locations and Summary - Endwalker 6.45 (120) Tatami-gaeshi
  • Dojun-maru - Kugane Castle
84. Blue Mage Spell Locations and Summary - Endwalker 6.45 (121) Cold Fog
  • Mist Dragon - The Burn
In order to learn this spell, you must fail the mechanic with threeheads during Mist Dragon. When this spell is triggered, for the next 15seconds you are able to use White Death which is an instant cast 400potency GCD.85. Blue Mage Spell Locations and Summary - Endwalker 6.45 (122) Stotram
  • Lakshmi - Emanation
This is our best AOE damage spell for 4 or more targets (when notunder Healer Mimicry).86. Blue Mage Spell Locations and Summary - Endwalker 6.45 (123) Saintly Beam
  • Phantom Train - Sigmascape v1.0
87. Blue Mage Spell Locations and Summary - Endwalker 6.45 (124) Feculent Flood
  • Tokkapchi - Saint Mocianne's Arboretum (Hard)
88. Blue Mage Spell Locations and Summary - Endwalker 6.45 (125) Angel's Snack
  • Totem - Reach level 70
Shares a cooldown with Blue Mage Spell Locations and Summary - Endwalker 6.45 (126) Dragon Force andBlue Mage Spell Locations and Summary - Endwalker 6.45 (127) Matra Magic.89. Blue Mage Spell Locations and Summary - Endwalker 6.45 (128) Chelonian Gate
  • Genbu - Hells' Lid
Shares a cooldown with Blue Mage Spell Locations and Summary - Endwalker 6.45 (129) The Rose of Destruction. Whenchanneling, you are unable to move. If a certain amount of damage istaken, you can do massive damage as a tank especially if paired withBlue Mage Spell Locations and Summary - Endwalker 6.45 (130) Bristle. This spell is sometimes called The BluestNight in reference to Blue Mage Spell Locations and Summary - Endwalker 6.45 (131) The Blackest Night.90. Blue Mage Spell Locations and Summary - Endwalker 6.45 (132) The Rose of Destruction
  • Ivon Coeurlfist - Temple of the Fist
Shares a cooldown with Blue Mage Spell Locations and Summary - Endwalker 6.45 (133) Chelonian Gate.91. Blue Mage Spell Locations and Summary - Endwalker 6.45 (134) Basic Instinct
  • Master Coeurl - Upper La Noscea (x:9, y:21)
  • Coeurl Sruti or Smriti - Temple of the Fist
92. Blue Mage Spell Locations and Summary - Endwalker 6.45 (135) Ultravibration
  • Kongamato - The Peaks (x:11, y:25)
This has 100% accuracy and works on all enemies that can be frozenor petrified. The freeze/petrify and Ultravibration combo is sometimescalled "Vibe Check."93. Blue Mage Spell Locations and Summary - Endwalker 6.45 (136) Blaze
  • Alte Roite - Deltascape v1.0
94. Blue Mage Spell Locations and Summary - Endwalker 6.45 (137) Mustard Bomb
  • Omega - Alphascape v3.0
Most bosses are immune to the Lightheaded debuff.95. Blue Mage Spell Locations and Summary - Endwalker 6.45 (138) Dragon Force
  • Totem - Learn 100 Spells
Shares a cooldown with Blue Mage Spell Locations and Summary - Endwalker 6.45 (139) Angel's Snack andBlue Mage Spell Locations and Summary - Endwalker 6.45 (140) Matra Magic.96. Blue Mage Spell Locations and Summary - Endwalker 6.45 (141) Aetherial Spark
  • Salt Dhruva - The Lochs (x:22, y:22)
Since this doesn't stack with Blue Mage Spell Locations and Summary - Endwalker 6.45 (142) Song of Torment andBlue Mage Spell Locations and Summary - Endwalker 6.45 (143) Nightbloom, it is mostly useless.97. Blue Mage Spell Locations and Summary - Endwalker 6.45 (144) Hydro Pull
  • Kelpie - Drowned City of Skalla
This spell is very helpful for rounding up enemies to then kill withthe Vibe Check combo.98. Blue Mage Spell Locations and Summary - Endwalker 6.45 (145) Malediction of Water
  • Sai Taisui - The Swallow's Compass
99. Blue Mage Spell Locations and Summary - Endwalker 6.45 (146) Choco Meteor
  • Courser Chocobo - The Dravanian Forelands (x:34, y:28)
This is the strongest filler spell we have in the open world. Insideof duties it's not very strong since we cannot summon chocobos insideduties.100. Blue Mage Spell Locations and Summary - Endwalker 6.45 (147) Matra Magic
  • Totem - Learn 100 Spells
Shares a cooldown with Blue Mage Spell Locations and Summary - Endwalker 6.45 (148) Angel's Snack andBlue Mage Spell Locations and Summary - Endwalker 6.45 (149) Dragon Force.101. Blue Mage Spell Locations and Summary - Endwalker 6.45 (150) Peripheral Synthesis
  • Omega - Alphascape v3.0
Most bosses are immune to the Lighthearded debuff.102. Blue Mage Spell Locations and Summary - Endwalker 6.45 (151) Both Ends
  • Qitian Dasheng - The Swallow's Compass
Shares a cooldown with Blue Mage Spell Locations and Summary - Endwalker 6.45 (152) Nightbloom. Outside ofsome very niche scenarios where you need to kill lots ofenemies quickly, you will rarely use this spell.103. Blue Mage Spell Locations and Summary - Endwalker 6.45 (153) Phantom Flurry
  • Suzaku - Hells' Kier
104. Blue Mage Spell Locations and Summary - Endwalker 6.45 (154) Nightbloom
  • Tsukuyomi - Castrum Fluminis
Shares a cooldown with Blue Mage Spell Locations and Summary - Endwalker 6.45 (155) Both Ends.105. Blue Mage Spell Locations and Summary - Endwalker 6.45 (156) Goblin Punch
  • Hobgoblin - Kholusia (x:33, y:33)
106. Blue Mage Spell Locations and Summary - Endwalker 6.45 (157) Right Round
  • Greater Armadillo (first boss adds) - Malikah's Well
107. Blue Mage Spell Locations and Summary - Endwalker 6.45 (158) Schiltron
  • Long-tailed Armadillo - Amh Araeng (x:16, y:30)
108. Blue Mage Spell Locations and Summary - Endwalker 6.45 (159) Rehydration
  • Slippery Armadillo - Amh Araeng (x:32, y:10)
109. Blue Mage Spell Locations and Summary - Endwalker 6.45 (160) Breath of Magic
  • Totem - Reach Level 80
110. Blue Mage Spell Locations and Summary - Endwalker 6.45 (161) Wild Rage
  • Spectral Berserker - The Heroes'Gauntlet
Two casts of this will put you at 1 HP, perfect for Blue Mage Spell Locations and Summary - Endwalker 6.45 (162) Revenge Blast.111. Blue Mage Spell Locations and Summary - Endwalker 6.45 (163) Peat Pelt
  • Mudman - Matoya's Relict
Combos with Blue Mage Spell Locations and Summary - Endwalker 6.45 (164) Deep Clean to make soloing easier.112. Blue Mage Spell Locations and Summary - Endwalker 6.45 (165) Deep Clean
  • Seeker Of Solitude - The Grand Cosmos
Combos with Blue Mage Spell Locations and Summary - Endwalker 6.45 (166) Peat Pelt to make soloing easier113. Blue Mage Spell Locations and Summary - Endwalker 6.45 (167) Ruby Dynamics
  • The Ruby Weapon - Cinder Drift
114. Blue Mage Spell Locations and Summary - Endwalker 6.45 (168) Divination Rune
  • Titania - The Dancing Plague
Requires 4 targets to be a gain over Blue Mage Spell Locations and Summary - Endwalker 6.45 (169) Blood Drain.115. Blue Mage Spell Locations and Summary - Endwalker 6.45 (170) Dimensional Shift
  • Eden Prime - Eden's Gate: Resurrection
Has 100% accuracy.116. Blue Mage Spell Locations and Summary - Endwalker 6.45 (171) Conviction Marcato
  • Forgiven Obscenity - Mt. Gulg
117. Blue Mage Spell Locations and Summary - Endwalker 6.45 (172) Force Field
  • Totem - Learn 120 Spells
  • Sephirot - Containment Bay P1T6 (Extreme)
118. Blue Mage Spell Locations and Summary - Endwalker 6.45 (173) Winged Reprobation
  • Innocence - The Crown of the Immaculate
119. Blue Mage Spell Locations and Summary - Endwalker 6.45 (174) Laser Eye
  • Eden's Promise - Eden's Promise: Eternity
120. Blue Mage Spell Locations and Summary - Endwalker 6.45 (175) Candy Cane
  • Aenc Thon, Lord of the Lingering Gaze - Dohn Mheg
Shares a cooldown with Blue Mage Spell Locations and Summary - Endwalker 6.45 (176) Magic Hammer.121. Blue Mage Spell Locations and Summary - Endwalker 6.45 (177) Mortal Flame
  • Lugus - The Grand Cosmos
Only one instance of this can be applied to each target. Effect lasts until target's death.122. Blue Mage Spell Locations and Summary - Endwalker 6.45 (178) Sea Shanty
  • Nixie - Matoya's Relict
123. Blue Mage Spell Locations and Summary - Endwalker 6.45 (179) Apokalypsis
  • Therion - Amaurot
Shares a cooldown with Blue Mage Spell Locations and Summary - Endwalker 6.45 (180) Being Mortal. Requires player to remain stationary for 10 seconds to get the full effect.124. Blue Mage Spell Locations and Summary - Endwalker 6.45 (181) Being Mortal
  • Titania - The Dancing Plague
Shares a cooldown with Blue Mage Spell Locations and Summary - Endwalker 6.45 (182) Apokalypsis.

The only real answer here is that you should learn every spell. If you intendon playing DPS or tank you will need to learn at least 100 spells anyway tolearn Blue Mage Spell Locations and Summary - Endwalker 6.45 (183) Matra Magic and Blue Mage Spell Locations and Summary - Endwalker 6.45 (184) Dragon Force. As for"best" spells, it is largely situational.

Many fights and encounters will require specific spells to handle certainmechanics, which we will call "utility spells." One example of this isBlue Mage Spell Locations and Summary - Endwalker 6.45 (185) Devour which we use in Alexander - The Burden of the Son(Savage), or A8S, to resolve the Gavel mechanic.

If you'd like a full spell loadout for the Mimicry role you're playing, head over to theBlue Mage Rotation guide for more information.

Blue Mage Spell Locations and Summary - Endwalker 6.45 (2024)
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